001 /* 002 * Licensed to the Apache Software Foundation (ASF) under one or more 003 * contributor license agreements. See the NOTICE file distributed with 004 * this work for additional information regarding copyright ownership. 005 * The ASF licenses this file to You under the Apache License, Version 2.0 006 * (the "License"); you may not use this file except in compliance with 007 * the License. You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018 package org.apache.commons.pool.impl; 019 020 import java.util.ArrayList; 021 import java.util.Collection; 022 import java.util.Iterator; 023 import java.util.LinkedList; 024 import java.util.List; 025 import java.util.NoSuchElementException; 026 import java.util.TimerTask; 027 028 import org.apache.commons.pool.BaseObjectPool; 029 import org.apache.commons.pool.ObjectPool; 030 import org.apache.commons.pool.PoolableObjectFactory; 031 import org.apache.commons.pool.impl.GenericKeyedObjectPool.ObjectTimestampPair; 032 033 /** 034 * A configurable {@link ObjectPool} implementation. 035 * <p> 036 * When coupled with the appropriate {@link PoolableObjectFactory}, 037 * <tt>GenericObjectPool</tt> provides robust pooling functionality for 038 * arbitrary objects. 039 * <p> 040 * A <tt>GenericObjectPool</tt> provides a number of configurable parameters: 041 * <ul> 042 * <li> 043 * {@link #setMaxActive <i>maxActive</i>} controls the maximum number of 044 * objects that can be allocated by the pool (checked out to clients, or 045 * idle awaiting checkout) at a given time. When non-positive, there is no 046 * limit to the number of objects that can be managed by the pool at one time. 047 * When {@link #setMaxActive <i>maxActive</i>} is reached, the pool is said 048 * to be exhausted. The default setting for this parameter is 8. 049 * </li> 050 * <li> 051 * {@link #setMaxIdle <i>maxIdle</i>} controls the maximum number of objects 052 * that can sit idle in the pool at any time. When negative, there is no 053 * limit to the number of objects that may be idle at one time. The default 054 * setting for this parameter is 8. 055 * </li> 056 * <li> 057 * {@link #setWhenExhaustedAction <i>whenExhaustedAction</i>} specifies the 058 * behavior of the {@link #borrowObject} method when the pool is exhausted: 059 * <ul> 060 * <li> 061 * When {@link #setWhenExhaustedAction <i>whenExhaustedAction</i>} is 062 * {@link #WHEN_EXHAUSTED_FAIL}, {@link #borrowObject} will throw 063 * a {@link NoSuchElementException} 064 * </li> 065 * <li> 066 * When {@link #setWhenExhaustedAction <i>whenExhaustedAction</i>} is 067 * {@link #WHEN_EXHAUSTED_GROW}, {@link #borrowObject} will create a new 068 * object and return it (essentially making {@link #setMaxActive <i>maxActive</i>} 069 * meaningless.) 070 * </li> 071 * <li> 072 * When {@link #setWhenExhaustedAction <i>whenExhaustedAction</i>} 073 * is {@link #WHEN_EXHAUSTED_BLOCK}, {@link #borrowObject} will block 074 * (invoke {@link Object#wait()}) until a new or idle object is available. 075 * If a positive {@link #setMaxWait <i>maxWait</i>} 076 * value is supplied, then {@link #borrowObject} will block for at 077 * most that many milliseconds, after which a {@link NoSuchElementException} 078 * will be thrown. If {@link #setMaxWait <i>maxWait</i>} is non-positive, 079 * the {@link #borrowObject} method will block indefinitely. 080 * </li> 081 * </ul> 082 * The default <code>whenExhaustedAction</code> setting is 083 * {@link #WHEN_EXHAUSTED_BLOCK} and the default <code>maxWait</code> 084 * setting is -1. By default, therefore, <code>borrowObject</code> will 085 * block indefinitely until an idle instance becomes available. 086 * </li> 087 * <li> 088 * When {@link #setTestOnBorrow <i>testOnBorrow</i>} is set, the pool will 089 * attempt to validate each object before it is returned from the 090 * {@link #borrowObject} method. (Using the provided factory's 091 * {@link PoolableObjectFactory#validateObject} method.) Objects that fail 092 * to validate will be dropped from the pool, and a different object will 093 * be borrowed. The default setting for this parameter is 094 * <code>false.</code> 095 * </li> 096 * <li> 097 * When {@link #setTestOnReturn <i>testOnReturn</i>} is set, the pool will 098 * attempt to validate each object before it is returned to the pool in the 099 * {@link #returnObject} method. (Using the provided factory's 100 * {@link PoolableObjectFactory#validateObject} 101 * method.) Objects that fail to validate will be dropped from the pool. 102 * The default setting for this parameter is <code>false.</code> 103 * </li> 104 * </ul> 105 * <p> 106 * Optionally, one may configure the pool to examine and possibly evict objects 107 * as they sit idle in the pool and to ensure that a minimum number of idle 108 * objects are available. This is performed by an "idle object eviction" 109 * thread, which runs asynchronously. Caution should be used when configuring 110 * this optional feature. Eviction runs require an exclusive synchronization 111 * lock on the pool, so if they run too frequently and / or incur excessive 112 * latency when creating, destroying or validating object instances, 113 * performance issues may result. The idle object eviction thread may be 114 * configured using the following attributes: 115 * <ul> 116 * <li> 117 * {@link #setTimeBetweenEvictionRunsMillis <i>timeBetweenEvictionRunsMillis</i>} 118 * indicates how long the eviction thread should sleep before "runs" of examining 119 * idle objects. When non-positive, no eviction thread will be launched. The 120 * default setting for this parameter is -1 (i.e., idle object eviction is 121 * disabled by default). 122 * </li> 123 * <li> 124 * {@link #setMinEvictableIdleTimeMillis <i>minEvictableIdleTimeMillis</i>} 125 * specifies the minimum amount of time that an object may sit idle in the pool 126 * before it is eligible for eviction due to idle time. When non-positive, no object 127 * will be dropped from the pool due to idle time alone. This setting has no 128 * effect unless <code>timeBetweenEvictionRunsMillis > 0.</code> The default 129 * setting for this parameter is 30 minutes. 130 * </li> 131 * <li> 132 * {@link #setTestWhileIdle <i>testWhileIdle</i>} indicates whether or not idle 133 * objects should be validated using the factory's 134 * {@link PoolableObjectFactory#validateObject} method. Objects that fail to 135 * validate will be dropped from the pool. This setting has no effect unless 136 * <code>timeBetweenEvictionRunsMillis > 0.</code> The default setting for 137 * this parameter is <code>false.</code> 138 * </li> 139 * <li> 140 * {@link #setSoftMinEvictableIdleTimeMillis <i>softMinEvictableIdleTimeMillis</i>} 141 * specifies the minimum amount of time an object may sit idle in the pool 142 * before it is eligible for eviction by the idle object evictor 143 * (if any), with the extra condition that at least "minIdle" object instances 144 * remain in the pool. When non-positive, no objects will be evicted from the pool 145 * due to idle time alone. This setting has no effect unless 146 * <code>timeBetweenEvictionRunsMillis > 0.</code> and it is superceded by 147 * {@link #setMinEvictableIdleTimeMillis <i>minEvictableIdleTimeMillis</i>} 148 * (that is, if <code>minEvictableIdleTimeMillis</code> is positive, then 149 * <code>softMinEvictableIdleTimeMillis</code> is ignored). The default setting for 150 * this parameter is -1 (disabled). 151 * </li> 152 * <li> 153 * {@link #setNumTestsPerEvictionRun <i>numTestsPerEvictionRun</i>} 154 * determines the number of objects examined in each run of the idle object 155 * evictor. This setting has no effect unless 156 * <code>timeBetweenEvictionRunsMillis > 0.</code> The default setting for 157 * this parameter is 3. 158 * </li> 159 * </ul> 160 * <p> 161 * <p> 162 * The pool can be configured to behave as a LIFO queue with respect to idle 163 * objects - always returning the most recently used object from the pool, 164 * or as a FIFO queue, where borrowObject always returns the oldest object 165 * in the idle object pool. 166 * <ul> 167 * <li> 168 * {@link #setLifo <i>lifo</i>} 169 * determines whether or not the pool returns idle objects in 170 * last-in-first-out order. The default setting for this parameter is 171 * <code>true.</code> 172 * </li> 173 * </ul> 174 * <p> 175 * GenericObjectPool is not usable without a {@link PoolableObjectFactory}. A 176 * non-<code>null</code> factory must be provided either as a constructor argument 177 * or via a call to {@link #setFactory} before the pool is used. 178 * <p> 179 * Implementation note: To prevent possible deadlocks, care has been taken to 180 * ensure that no call to a factory method will occur within a synchronization 181 * block. See POOL-125 and DBCP-44 for more information. 182 * 183 * @see GenericKeyedObjectPool 184 * @author Rodney Waldhoff 185 * @author Dirk Verbeeck 186 * @author Sandy McArthur 187 * @version $Revision: 831698 $ $Date: 2009-11-01 11:33:31 -0500 (Sun, 01 Nov 2009) $ 188 * @since Pool 1.0 189 */ 190 public class GenericObjectPool extends BaseObjectPool implements ObjectPool { 191 192 //--- public constants ------------------------------------------- 193 194 /** 195 * A "when exhausted action" type indicating that when the pool is 196 * exhausted (i.e., the maximum number of active objects has 197 * been reached), the {@link #borrowObject} 198 * method should fail, throwing a {@link NoSuchElementException}. 199 * @see #WHEN_EXHAUSTED_BLOCK 200 * @see #WHEN_EXHAUSTED_GROW 201 * @see #setWhenExhaustedAction 202 */ 203 public static final byte WHEN_EXHAUSTED_FAIL = 0; 204 205 /** 206 * A "when exhausted action" type indicating that when the pool 207 * is exhausted (i.e., the maximum number 208 * of active objects has been reached), the {@link #borrowObject} 209 * method should block until a new object is available, or the 210 * {@link #getMaxWait maximum wait time} has been reached. 211 * @see #WHEN_EXHAUSTED_FAIL 212 * @see #WHEN_EXHAUSTED_GROW 213 * @see #setMaxWait 214 * @see #getMaxWait 215 * @see #setWhenExhaustedAction 216 */ 217 public static final byte WHEN_EXHAUSTED_BLOCK = 1; 218 219 /** 220 * A "when exhausted action" type indicating that when the pool is 221 * exhausted (i.e., the maximum number 222 * of active objects has been reached), the {@link #borrowObject} 223 * method should simply create a new object anyway. 224 * @see #WHEN_EXHAUSTED_FAIL 225 * @see #WHEN_EXHAUSTED_GROW 226 * @see #setWhenExhaustedAction 227 */ 228 public static final byte WHEN_EXHAUSTED_GROW = 2; 229 230 /** 231 * The default cap on the number of "sleeping" instances in the pool. 232 * @see #getMaxIdle 233 * @see #setMaxIdle 234 */ 235 public static final int DEFAULT_MAX_IDLE = 8; 236 237 /** 238 * The default minimum number of "sleeping" instances in the pool 239 * before before the evictor thread (if active) spawns new objects. 240 * @see #getMinIdle 241 * @see #setMinIdle 242 */ 243 public static final int DEFAULT_MIN_IDLE = 0; 244 245 /** 246 * The default cap on the total number of active instances from the pool. 247 * @see #getMaxActive 248 */ 249 public static final int DEFAULT_MAX_ACTIVE = 8; 250 251 /** 252 * The default "when exhausted action" for the pool. 253 * @see #WHEN_EXHAUSTED_BLOCK 254 * @see #WHEN_EXHAUSTED_FAIL 255 * @see #WHEN_EXHAUSTED_GROW 256 * @see #setWhenExhaustedAction 257 */ 258 public static final byte DEFAULT_WHEN_EXHAUSTED_ACTION = WHEN_EXHAUSTED_BLOCK; 259 260 /** 261 * The default LIFO status. True means that borrowObject returns the 262 * most recently used ("last in") idle object in the pool (if there are 263 * idle instances available). False means that the pool behaves as a FIFO 264 * queue - objects are taken from the idle object pool in the order that 265 * they are returned to the pool. 266 * @see #setLifo 267 * @since 1.4 268 */ 269 public static final boolean DEFAULT_LIFO = true; 270 271 /** 272 * The default maximum amount of time (in milliseconds) the 273 * {@link #borrowObject} method should block before throwing 274 * an exception when the pool is exhausted and the 275 * {@link #getWhenExhaustedAction "when exhausted" action} is 276 * {@link #WHEN_EXHAUSTED_BLOCK}. 277 * @see #getMaxWait 278 * @see #setMaxWait 279 */ 280 public static final long DEFAULT_MAX_WAIT = -1L; 281 282 /** 283 * The default "test on borrow" value. 284 * @see #getTestOnBorrow 285 * @see #setTestOnBorrow 286 */ 287 public static final boolean DEFAULT_TEST_ON_BORROW = false; 288 289 /** 290 * The default "test on return" value. 291 * @see #getTestOnReturn 292 * @see #setTestOnReturn 293 */ 294 public static final boolean DEFAULT_TEST_ON_RETURN = false; 295 296 /** 297 * The default "test while idle" value. 298 * @see #getTestWhileIdle 299 * @see #setTestWhileIdle 300 * @see #getTimeBetweenEvictionRunsMillis 301 * @see #setTimeBetweenEvictionRunsMillis 302 */ 303 public static final boolean DEFAULT_TEST_WHILE_IDLE = false; 304 305 /** 306 * The default "time between eviction runs" value. 307 * @see #getTimeBetweenEvictionRunsMillis 308 * @see #setTimeBetweenEvictionRunsMillis 309 */ 310 public static final long DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS = -1L; 311 312 /** 313 * The default number of objects to examine per run in the 314 * idle object evictor. 315 * @see #getNumTestsPerEvictionRun 316 * @see #setNumTestsPerEvictionRun 317 * @see #getTimeBetweenEvictionRunsMillis 318 * @see #setTimeBetweenEvictionRunsMillis 319 */ 320 public static final int DEFAULT_NUM_TESTS_PER_EVICTION_RUN = 3; 321 322 /** 323 * The default value for {@link #getMinEvictableIdleTimeMillis}. 324 * @see #getMinEvictableIdleTimeMillis 325 * @see #setMinEvictableIdleTimeMillis 326 */ 327 public static final long DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS = 1000L * 60L * 30L; 328 329 /** 330 * The default value for {@link #getSoftMinEvictableIdleTimeMillis}. 331 * @see #getSoftMinEvictableIdleTimeMillis 332 * @see #setSoftMinEvictableIdleTimeMillis 333 */ 334 public static final long DEFAULT_SOFT_MIN_EVICTABLE_IDLE_TIME_MILLIS = -1; 335 336 //--- constructors ----------------------------------------------- 337 338 /** 339 * Create a new <tt>GenericObjectPool</tt> with default properties. 340 */ 341 public GenericObjectPool() { 342 this(null, DEFAULT_MAX_ACTIVE, DEFAULT_WHEN_EXHAUSTED_ACTION, DEFAULT_MAX_WAIT, DEFAULT_MAX_IDLE, 343 DEFAULT_MIN_IDLE, DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, 344 DEFAULT_NUM_TESTS_PER_EVICTION_RUN, DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 345 } 346 347 /** 348 * Create a new <tt>GenericObjectPool</tt> using the specified factory. 349 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 350 */ 351 public GenericObjectPool(PoolableObjectFactory factory) { 352 this(factory, DEFAULT_MAX_ACTIVE, DEFAULT_WHEN_EXHAUSTED_ACTION, DEFAULT_MAX_WAIT, DEFAULT_MAX_IDLE, 353 DEFAULT_MIN_IDLE, DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, 354 DEFAULT_NUM_TESTS_PER_EVICTION_RUN, DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 355 } 356 357 /** 358 * Create a new <tt>GenericObjectPool</tt> using the specified values. 359 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 360 * @param config a non-<tt>null</tt> {@link GenericObjectPool.Config} describing my configuration 361 */ 362 public GenericObjectPool(PoolableObjectFactory factory, GenericObjectPool.Config config) { 363 this(factory, config.maxActive, config.whenExhaustedAction, config.maxWait, config.maxIdle, config.minIdle, 364 config.testOnBorrow, config.testOnReturn, config.timeBetweenEvictionRunsMillis, 365 config.numTestsPerEvictionRun, config.minEvictableIdleTimeMillis, config.testWhileIdle, 366 config.softMinEvictableIdleTimeMillis, config.lifo); 367 } 368 369 /** 370 * Create a new <tt>GenericObjectPool</tt> using the specified values. 371 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 372 * @param maxActive the maximum number of objects that can be borrowed from me at one time (see {@link #setMaxActive}) 373 */ 374 public GenericObjectPool(PoolableObjectFactory factory, int maxActive) { 375 this(factory, maxActive, DEFAULT_WHEN_EXHAUSTED_ACTION, DEFAULT_MAX_WAIT, DEFAULT_MAX_IDLE, DEFAULT_MIN_IDLE, 376 DEFAULT_TEST_ON_BORROW, DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, 377 DEFAULT_NUM_TESTS_PER_EVICTION_RUN, DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 378 } 379 380 /** 381 * Create a new <tt>GenericObjectPool</tt> using the specified values. 382 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 383 * @param maxActive the maximum number of objects that can be borrowed from me at one time (see {@link #setMaxActive}) 384 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #getWhenExhaustedAction}) 385 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted an and 386 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #getMaxWait}) 387 */ 388 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait) { 389 this(factory, maxActive, whenExhaustedAction, maxWait, DEFAULT_MAX_IDLE, DEFAULT_MIN_IDLE, DEFAULT_TEST_ON_BORROW, 390 DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN, 391 DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 392 } 393 394 /** 395 * Create a new <tt>GenericObjectPool</tt> using the specified values. 396 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 397 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 398 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #getWhenExhaustedAction}) 399 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted an and 400 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #getMaxWait}) 401 * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject} method 402 * (see {@link #getTestOnBorrow}) 403 * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject} method 404 * (see {@link #getTestOnReturn}) 405 */ 406 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, 407 boolean testOnBorrow, boolean testOnReturn) { 408 this(factory, maxActive, whenExhaustedAction, maxWait, DEFAULT_MAX_IDLE, DEFAULT_MIN_IDLE, testOnBorrow, 409 testOnReturn, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN, 410 DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 411 } 412 413 /** 414 * Create a new <tt>GenericObjectPool</tt> using the specified values. 415 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 416 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 417 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #getWhenExhaustedAction}) 418 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and 419 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #getMaxWait}) 420 * @param maxIdle the maximum number of idle objects in my pool (see {@link #getMaxIdle}) 421 */ 422 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, int maxIdle) { 423 this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, DEFAULT_MIN_IDLE, DEFAULT_TEST_ON_BORROW, 424 DEFAULT_TEST_ON_RETURN, DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN, 425 DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 426 } 427 428 /** 429 * Create a new <tt>GenericObjectPool</tt> using the specified values. 430 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 431 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 432 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #getWhenExhaustedAction}) 433 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and 434 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #getMaxWait}) 435 * @param maxIdle the maximum number of idle objects in my pool (see {@link #getMaxIdle}) 436 * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject} method 437 * (see {@link #getTestOnBorrow}) 438 * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject} method 439 * (see {@link #getTestOnReturn}) 440 */ 441 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, 442 int maxIdle, boolean testOnBorrow, boolean testOnReturn) { 443 this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, DEFAULT_MIN_IDLE, testOnBorrow, testOnReturn, 444 DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS, DEFAULT_NUM_TESTS_PER_EVICTION_RUN, 445 DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS, DEFAULT_TEST_WHILE_IDLE); 446 } 447 448 /** 449 * Create a new <tt>GenericObjectPool</tt> using the specified values. 450 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 451 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 452 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction}) 453 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and 454 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait}) 455 * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle}) 456 * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject} 457 * method (see {@link #setTestOnBorrow}) 458 * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject} method 459 * (see {@link #setTestOnReturn}) 460 * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle objects 461 * for eviction (see {@link #setTimeBetweenEvictionRunsMillis}) 462 * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction thread 463 * (if any) (see {@link #setNumTestsPerEvictionRun}) 464 * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before it 465 * is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis}) 466 * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any 467 * (see {@link #setTestWhileIdle}) 468 */ 469 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, 470 int maxIdle, boolean testOnBorrow, boolean testOnReturn, long timeBetweenEvictionRunsMillis, 471 int numTestsPerEvictionRun, long minEvictableIdleTimeMillis, boolean testWhileIdle) { 472 this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, DEFAULT_MIN_IDLE, testOnBorrow, testOnReturn, 473 timeBetweenEvictionRunsMillis, numTestsPerEvictionRun, minEvictableIdleTimeMillis, testWhileIdle); 474 } 475 476 /** 477 * Create a new <tt>GenericObjectPool</tt> using the specified values. 478 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 479 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 480 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction}) 481 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and 482 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait}) 483 * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle}) 484 * @param minIdle the minimum number of idle objects in my pool (see {@link #setMinIdle}) 485 * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject} method 486 * (see {@link #setTestOnBorrow}) 487 * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject} method 488 * (see {@link #setTestOnReturn}) 489 * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle objects 490 * for eviction (see {@link #setTimeBetweenEvictionRunsMillis}) 491 * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction thread 492 * (if any) (see {@link #setNumTestsPerEvictionRun}) 493 * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before 494 * it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis}) 495 * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any 496 * (see {@link #setTestWhileIdle}) 497 */ 498 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, 499 int maxIdle, int minIdle, boolean testOnBorrow, boolean testOnReturn, long timeBetweenEvictionRunsMillis, 500 int numTestsPerEvictionRun, long minEvictableIdleTimeMillis, boolean testWhileIdle) { 501 this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, minIdle, testOnBorrow, testOnReturn, 502 timeBetweenEvictionRunsMillis, numTestsPerEvictionRun, minEvictableIdleTimeMillis, testWhileIdle, 503 DEFAULT_SOFT_MIN_EVICTABLE_IDLE_TIME_MILLIS); 504 } 505 506 /** 507 * Create a new <tt>GenericObjectPool</tt> using the specified values. 508 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 509 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 510 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction}) 511 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and 512 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait}) 513 * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle}) 514 * @param minIdle the minimum number of idle objects in my pool (see {@link #setMinIdle}) 515 * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject} 516 * method (see {@link #setTestOnBorrow}) 517 * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject} 518 * method (see {@link #setTestOnReturn}) 519 * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle objects 520 * for eviction (see {@link #setTimeBetweenEvictionRunsMillis}) 521 * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction thread 522 * (if any) (see {@link #setNumTestsPerEvictionRun}) 523 * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before 524 * it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis}) 525 * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any 526 * (see {@link #setTestWhileIdle}) 527 * @param softMinEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before it is 528 * eligible for eviction with the extra condition that at least "minIdle" amount of object remain in the pool. 529 * (see {@link #setSoftMinEvictableIdleTimeMillis}) 530 * @since Pool 1.3 531 */ 532 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, 533 int maxIdle, int minIdle, boolean testOnBorrow, boolean testOnReturn, long timeBetweenEvictionRunsMillis, 534 int numTestsPerEvictionRun, long minEvictableIdleTimeMillis, boolean testWhileIdle, 535 long softMinEvictableIdleTimeMillis) { 536 this(factory, maxActive, whenExhaustedAction, maxWait, maxIdle, minIdle, testOnBorrow, testOnReturn, 537 timeBetweenEvictionRunsMillis, numTestsPerEvictionRun, minEvictableIdleTimeMillis, testWhileIdle, 538 softMinEvictableIdleTimeMillis, DEFAULT_LIFO); 539 } 540 541 /** 542 * Create a new <tt>GenericObjectPool</tt> using the specified values. 543 * @param factory the (possibly <tt>null</tt>)PoolableObjectFactory to use to create, validate and destroy objects 544 * @param maxActive the maximum number of objects that can be borrowed at one time (see {@link #setMaxActive}) 545 * @param whenExhaustedAction the action to take when the pool is exhausted (see {@link #setWhenExhaustedAction}) 546 * @param maxWait the maximum amount of time to wait for an idle object when the pool is exhausted and 547 * <i>whenExhaustedAction</i> is {@link #WHEN_EXHAUSTED_BLOCK} (otherwise ignored) (see {@link #setMaxWait}) 548 * @param maxIdle the maximum number of idle objects in my pool (see {@link #setMaxIdle}) 549 * @param minIdle the minimum number of idle objects in my pool (see {@link #setMinIdle}) 550 * @param testOnBorrow whether or not to validate objects before they are returned by the {@link #borrowObject} 551 * method (see {@link #setTestOnBorrow}) 552 * @param testOnReturn whether or not to validate objects after they are returned to the {@link #returnObject} 553 * method (see {@link #setTestOnReturn}) 554 * @param timeBetweenEvictionRunsMillis the amount of time (in milliseconds) to sleep between examining idle 555 * objects for eviction (see {@link #setTimeBetweenEvictionRunsMillis}) 556 * @param numTestsPerEvictionRun the number of idle objects to examine per run within the idle object eviction 557 * thread (if any) (see {@link #setNumTestsPerEvictionRun}) 558 * @param minEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the pool before 559 * it is eligible for eviction (see {@link #setMinEvictableIdleTimeMillis}) 560 * @param testWhileIdle whether or not to validate objects in the idle object eviction thread, if any 561 * (see {@link #setTestWhileIdle}) 562 * @param softMinEvictableIdleTimeMillis the minimum number of milliseconds an object can sit idle in the 563 * pool before it is eligible for eviction with the extra condition that at least "minIdle" amount of object 564 * remain in the pool. (see {@link #setSoftMinEvictableIdleTimeMillis}) 565 * @param lifo whether or not objects are returned in last-in-first-out order from the idle object pool 566 * (see {@link #setLifo}) 567 * @since Pool 1.4 568 */ 569 public GenericObjectPool(PoolableObjectFactory factory, int maxActive, byte whenExhaustedAction, long maxWait, 570 int maxIdle, int minIdle, boolean testOnBorrow, boolean testOnReturn, long timeBetweenEvictionRunsMillis, 571 int numTestsPerEvictionRun, long minEvictableIdleTimeMillis, boolean testWhileIdle, 572 long softMinEvictableIdleTimeMillis, boolean lifo) { 573 _factory = factory; 574 _maxActive = maxActive; 575 _lifo = lifo; 576 switch(whenExhaustedAction) { 577 case WHEN_EXHAUSTED_BLOCK: 578 case WHEN_EXHAUSTED_FAIL: 579 case WHEN_EXHAUSTED_GROW: 580 _whenExhaustedAction = whenExhaustedAction; 581 break; 582 default: 583 throw new IllegalArgumentException("whenExhaustedAction " + whenExhaustedAction + " not recognized."); 584 } 585 _maxWait = maxWait; 586 _maxIdle = maxIdle; 587 _minIdle = minIdle; 588 _testOnBorrow = testOnBorrow; 589 _testOnReturn = testOnReturn; 590 _timeBetweenEvictionRunsMillis = timeBetweenEvictionRunsMillis; 591 _numTestsPerEvictionRun = numTestsPerEvictionRun; 592 _minEvictableIdleTimeMillis = minEvictableIdleTimeMillis; 593 _softMinEvictableIdleTimeMillis = softMinEvictableIdleTimeMillis; 594 _testWhileIdle = testWhileIdle; 595 596 _pool = new CursorableLinkedList(); 597 startEvictor(_timeBetweenEvictionRunsMillis); 598 } 599 600 //--- public methods --------------------------------------------- 601 602 //--- configuration methods -------------------------------------- 603 604 /** 605 * Returns the maximum number of objects that can be allocated by the pool 606 * (checked out to clients, or idle awaiting checkout) at a given time. 607 * When non-positive, there is no limit to the number of objects that can 608 * be managed by the pool at one time. 609 * 610 * @return the cap on the total number of object instances managed by the pool. 611 * @see #setMaxActive 612 */ 613 public synchronized int getMaxActive() { 614 return _maxActive; 615 } 616 617 /** 618 * Sets the cap on the number of objects that can be allocated by the pool 619 * (checked out to clients, or idle awaiting checkout) at a given time. Use 620 * a negative value for no limit. 621 * 622 * @param maxActive The cap on the total number of object instances managed by the pool. 623 * Negative values mean that there is no limit to the number of objects allocated 624 * by the pool. 625 * @see #getMaxActive 626 */ 627 public synchronized void setMaxActive(int maxActive) { 628 _maxActive = maxActive; 629 allocate(); 630 } 631 632 /** 633 * Returns the action to take when the {@link #borrowObject} method 634 * is invoked when the pool is exhausted (the maximum number 635 * of "active" objects has been reached). 636 * 637 * @return one of {@link #WHEN_EXHAUSTED_BLOCK}, {@link #WHEN_EXHAUSTED_FAIL} or {@link #WHEN_EXHAUSTED_GROW} 638 * @see #setWhenExhaustedAction 639 */ 640 public synchronized byte getWhenExhaustedAction() { 641 return _whenExhaustedAction; 642 } 643 644 /** 645 * Sets the action to take when the {@link #borrowObject} method 646 * is invoked when the pool is exhausted (the maximum number 647 * of "active" objects has been reached). 648 * 649 * @param whenExhaustedAction the action code, which must be one of 650 * {@link #WHEN_EXHAUSTED_BLOCK}, {@link #WHEN_EXHAUSTED_FAIL}, 651 * or {@link #WHEN_EXHAUSTED_GROW} 652 * @see #getWhenExhaustedAction 653 */ 654 public synchronized void setWhenExhaustedAction(byte whenExhaustedAction) { 655 switch(whenExhaustedAction) { 656 case WHEN_EXHAUSTED_BLOCK: 657 case WHEN_EXHAUSTED_FAIL: 658 case WHEN_EXHAUSTED_GROW: 659 _whenExhaustedAction = whenExhaustedAction; 660 allocate(); 661 break; 662 default: 663 throw new IllegalArgumentException("whenExhaustedAction " + whenExhaustedAction + " not recognized."); 664 } 665 } 666 667 668 /** 669 * Returns the maximum amount of time (in milliseconds) the 670 * {@link #borrowObject} method should block before throwing 671 * an exception when the pool is exhausted and the 672 * {@link #setWhenExhaustedAction "when exhausted" action} is 673 * {@link #WHEN_EXHAUSTED_BLOCK}. 674 * 675 * When less than or equal to 0, the {@link #borrowObject} method 676 * may block indefinitely. 677 * 678 * @return maximum number of milliseconds to block when borrowing an object. 679 * @see #setMaxWait 680 * @see #setWhenExhaustedAction 681 * @see #WHEN_EXHAUSTED_BLOCK 682 */ 683 public synchronized long getMaxWait() { 684 return _maxWait; 685 } 686 687 /** 688 * Sets the maximum amount of time (in milliseconds) the 689 * {@link #borrowObject} method should block before throwing 690 * an exception when the pool is exhausted and the 691 * {@link #setWhenExhaustedAction "when exhausted" action} is 692 * {@link #WHEN_EXHAUSTED_BLOCK}. 693 * 694 * When less than or equal to 0, the {@link #borrowObject} method 695 * may block indefinitely. 696 * 697 * @param maxWait maximum number of milliseconds to block when borrowing an object. 698 * @see #getMaxWait 699 * @see #setWhenExhaustedAction 700 * @see #WHEN_EXHAUSTED_BLOCK 701 */ 702 public synchronized void setMaxWait(long maxWait) { 703 _maxWait = maxWait; 704 allocate(); 705 } 706 707 /** 708 * Returns the cap on the number of "idle" instances in the pool. 709 * @return the cap on the number of "idle" instances in the pool. 710 * @see #setMaxIdle 711 */ 712 public synchronized int getMaxIdle() { 713 return _maxIdle; 714 } 715 716 /** 717 * Sets the cap on the number of "idle" instances in the pool. 718 * If maxIdle is set too low on heavily loaded systems it is possible you 719 * will see objects being destroyed and almost immediately new objects 720 * being created. This is a result of the active threads momentarily 721 * returning objects faster than they are requesting them them, causing the 722 * number of idle objects to rise above maxIdle. The best value for maxIdle 723 * for heavily loaded system will vary but the default is a good starting 724 * point. 725 * @param maxIdle The cap on the number of "idle" instances in the pool. 726 * Use a negative value to indicate an unlimited number of idle instances. 727 * @see #getMaxIdle 728 */ 729 public synchronized void setMaxIdle(int maxIdle) { 730 _maxIdle = maxIdle; 731 allocate(); 732 } 733 734 /** 735 * Sets the minimum number of objects allowed in the pool 736 * before the evictor thread (if active) spawns new objects. 737 * Note that no objects are created when 738 * <code>numActive + numIdle >= maxActive.</code> 739 * This setting has no effect if the idle object evictor is disabled 740 * (i.e. if <code>timeBetweenEvictionRunsMillis <= 0</code>). 741 * 742 * @param minIdle The minimum number of objects. 743 * @see #getMinIdle 744 * @see #getTimeBetweenEvictionRunsMillis() 745 */ 746 public synchronized void setMinIdle(int minIdle) { 747 _minIdle = minIdle; 748 allocate(); 749 } 750 751 /** 752 * Returns the minimum number of objects allowed in the pool 753 * before the evictor thread (if active) spawns new objects. 754 * (Note no objects are created when: numActive + numIdle >= maxActive) 755 * 756 * @return The minimum number of objects. 757 * @see #setMinIdle 758 */ 759 public synchronized int getMinIdle() { 760 return _minIdle; 761 } 762 763 /** 764 * When <tt>true</tt>, objects will be 765 * {@link PoolableObjectFactory#validateObject validated} 766 * before being returned by the {@link #borrowObject} 767 * method. If the object fails to validate, 768 * it will be dropped from the pool, and we will attempt 769 * to borrow another. 770 * 771 * @return <code>true</code> if objects are validated before being borrowed. 772 * @see #setTestOnBorrow 773 */ 774 public boolean getTestOnBorrow() { 775 return _testOnBorrow; 776 } 777 778 /** 779 * When <tt>true</tt>, objects will be 780 * {@link PoolableObjectFactory#validateObject validated} 781 * before being returned by the {@link #borrowObject} 782 * method. If the object fails to validate, 783 * it will be dropped from the pool, and we will attempt 784 * to borrow another. 785 * 786 * @param testOnBorrow <code>true</code> if objects should be validated before being borrowed. 787 * @see #getTestOnBorrow 788 */ 789 public void setTestOnBorrow(boolean testOnBorrow) { 790 _testOnBorrow = testOnBorrow; 791 } 792 793 /** 794 * When <tt>true</tt>, objects will be 795 * {@link PoolableObjectFactory#validateObject validated} 796 * before being returned to the pool within the 797 * {@link #returnObject}. 798 * 799 * @return <code>true</code> when objects will be validated after returned to {@link #returnObject}. 800 * @see #setTestOnReturn 801 */ 802 public boolean getTestOnReturn() { 803 return _testOnReturn; 804 } 805 806 /** 807 * When <tt>true</tt>, objects will be 808 * {@link PoolableObjectFactory#validateObject validated} 809 * before being returned to the pool within the 810 * {@link #returnObject}. 811 * 812 * @param testOnReturn <code>true</code> so objects will be validated after returned to {@link #returnObject}. 813 * @see #getTestOnReturn 814 */ 815 public void setTestOnReturn(boolean testOnReturn) { 816 _testOnReturn = testOnReturn; 817 } 818 819 /** 820 * Returns the number of milliseconds to sleep between runs of the 821 * idle object evictor thread. 822 * When non-positive, no idle object evictor thread will be 823 * run. 824 * 825 * @return number of milliseconds to sleep between evictor runs. 826 * @see #setTimeBetweenEvictionRunsMillis 827 */ 828 public synchronized long getTimeBetweenEvictionRunsMillis() { 829 return _timeBetweenEvictionRunsMillis; 830 } 831 832 /** 833 * Sets the number of milliseconds to sleep between runs of the 834 * idle object evictor thread. 835 * When non-positive, no idle object evictor thread will be 836 * run. 837 * 838 * @param timeBetweenEvictionRunsMillis number of milliseconds to sleep between evictor runs. 839 * @see #getTimeBetweenEvictionRunsMillis 840 */ 841 public synchronized void setTimeBetweenEvictionRunsMillis(long timeBetweenEvictionRunsMillis) { 842 _timeBetweenEvictionRunsMillis = timeBetweenEvictionRunsMillis; 843 startEvictor(_timeBetweenEvictionRunsMillis); 844 } 845 846 /** 847 * Returns the max number of objects to examine during each run of the 848 * idle object evictor thread (if any). 849 * 850 * @return max number of objects to examine during each evictor run. 851 * @see #setNumTestsPerEvictionRun 852 * @see #setTimeBetweenEvictionRunsMillis 853 */ 854 public synchronized int getNumTestsPerEvictionRun() { 855 return _numTestsPerEvictionRun; 856 } 857 858 /** 859 * Sets the max number of objects to examine during each run of the 860 * idle object evictor thread (if any). 861 * <p> 862 * When a negative value is supplied, <tt>ceil({@link #getNumIdle})/abs({@link #getNumTestsPerEvictionRun})</tt> 863 * tests will be run. That is, when the value is <i>-n</i>, roughly one <i>n</i>th of the 864 * idle objects will be tested per run. When the value is positive, the number of tests 865 * actually performed in each run will be the minimum of this value and the number of instances 866 * idle in the pool. 867 * 868 * @param numTestsPerEvictionRun max number of objects to examine during each evictor run. 869 * @see #getNumTestsPerEvictionRun 870 * @see #setTimeBetweenEvictionRunsMillis 871 */ 872 public synchronized void setNumTestsPerEvictionRun(int numTestsPerEvictionRun) { 873 _numTestsPerEvictionRun = numTestsPerEvictionRun; 874 } 875 876 /** 877 * Returns the minimum amount of time an object may sit idle in the pool 878 * before it is eligible for eviction by the idle object evictor 879 * (if any). 880 * 881 * @return minimum amount of time an object may sit idle in the pool before it is eligible for eviction. 882 * @see #setMinEvictableIdleTimeMillis 883 * @see #setTimeBetweenEvictionRunsMillis 884 */ 885 public synchronized long getMinEvictableIdleTimeMillis() { 886 return _minEvictableIdleTimeMillis; 887 } 888 889 /** 890 * Sets the minimum amount of time an object may sit idle in the pool 891 * before it is eligible for eviction by the idle object evictor 892 * (if any). 893 * When non-positive, no objects will be evicted from the pool 894 * due to idle time alone. 895 * @param minEvictableIdleTimeMillis minimum amount of time an object may sit idle in the pool before 896 * it is eligible for eviction. 897 * @see #getMinEvictableIdleTimeMillis 898 * @see #setTimeBetweenEvictionRunsMillis 899 */ 900 public synchronized void setMinEvictableIdleTimeMillis(long minEvictableIdleTimeMillis) { 901 _minEvictableIdleTimeMillis = minEvictableIdleTimeMillis; 902 } 903 904 /** 905 * Returns the minimum amount of time an object may sit idle in the pool 906 * before it is eligible for eviction by the idle object evictor 907 * (if any), with the extra condition that at least 908 * "minIdle" amount of object remain in the pool. 909 * 910 * @return minimum amount of time an object may sit idle in the pool before it is eligible for eviction. 911 * @since Pool 1.3 912 * @see #setSoftMinEvictableIdleTimeMillis 913 */ 914 public synchronized long getSoftMinEvictableIdleTimeMillis() { 915 return _softMinEvictableIdleTimeMillis; 916 } 917 918 /** 919 * Sets the minimum amount of time an object may sit idle in the pool 920 * before it is eligible for eviction by the idle object evictor 921 * (if any), with the extra condition that at least 922 * "minIdle" object instances remain in the pool. 923 * When non-positive, no objects will be evicted from the pool 924 * due to idle time alone. 925 * 926 * @param softMinEvictableIdleTimeMillis minimum amount of time an object may sit idle in the pool before 927 * it is eligible for eviction. 928 * @since Pool 1.3 929 * @see #getSoftMinEvictableIdleTimeMillis 930 */ 931 public synchronized void setSoftMinEvictableIdleTimeMillis(long softMinEvictableIdleTimeMillis) { 932 _softMinEvictableIdleTimeMillis = softMinEvictableIdleTimeMillis; 933 } 934 935 /** 936 * When <tt>true</tt>, objects will be 937 * {@link PoolableObjectFactory#validateObject validated} 938 * by the idle object evictor (if any). If an object 939 * fails to validate, it will be dropped from the pool. 940 * 941 * @return <code>true</code> when objects will be validated by the evictor. 942 * @see #setTestWhileIdle 943 * @see #setTimeBetweenEvictionRunsMillis 944 */ 945 public synchronized boolean getTestWhileIdle() { 946 return _testWhileIdle; 947 } 948 949 /** 950 * When <tt>true</tt>, objects will be 951 * {@link PoolableObjectFactory#validateObject validated} 952 * by the idle object evictor (if any). If an object 953 * fails to validate, it will be dropped from the pool. 954 * 955 * @param testWhileIdle <code>true</code> so objects will be validated by the evictor. 956 * @see #getTestWhileIdle 957 * @see #setTimeBetweenEvictionRunsMillis 958 */ 959 public synchronized void setTestWhileIdle(boolean testWhileIdle) { 960 _testWhileIdle = testWhileIdle; 961 } 962 963 /** 964 * Whether or not the idle object pool acts as a LIFO queue. True means 965 * that borrowObject returns the most recently used ("last in") idle object 966 * in the pool (if there are idle instances available). False means that 967 * the pool behaves as a FIFO queue - objects are taken from the idle object 968 * pool in the order that they are returned to the pool. 969 * 970 * @return <code>true</true> if the pool is configured to act as a LIFO queue 971 * @since 1.4 972 */ 973 public synchronized boolean getLifo() { 974 return _lifo; 975 } 976 977 /** 978 * Sets the LIFO property of the pool. True means that borrowObject returns 979 * the most recently used ("last in") idle object in the pool (if there are 980 * idle instances available). False means that the pool behaves as a FIFO 981 * queue - objects are taken from the idle object pool in the order that 982 * they are returned to the pool. 983 * 984 * @param lifo the new value for the LIFO property 985 * @since 1.4 986 */ 987 public synchronized void setLifo(boolean lifo) { 988 this._lifo = lifo; 989 } 990 991 /** 992 * Sets my configuration. 993 * 994 * @param conf configuration to use. 995 * @see GenericObjectPool.Config 996 */ 997 public synchronized void setConfig(GenericObjectPool.Config conf) { 998 setMaxIdle(conf.maxIdle); 999 setMinIdle(conf.minIdle); 1000 setMaxActive(conf.maxActive); 1001 setMaxWait(conf.maxWait); 1002 setWhenExhaustedAction(conf.whenExhaustedAction); 1003 setTestOnBorrow(conf.testOnBorrow); 1004 setTestOnReturn(conf.testOnReturn); 1005 setTestWhileIdle(conf.testWhileIdle); 1006 setNumTestsPerEvictionRun(conf.numTestsPerEvictionRun); 1007 setMinEvictableIdleTimeMillis(conf.minEvictableIdleTimeMillis); 1008 setTimeBetweenEvictionRunsMillis(conf.timeBetweenEvictionRunsMillis); 1009 setSoftMinEvictableIdleTimeMillis(conf.softMinEvictableIdleTimeMillis); 1010 setLifo(conf.lifo); 1011 allocate(); 1012 } 1013 1014 //-- ObjectPool methods ------------------------------------------ 1015 1016 /** 1017 * <p>Borrows an object from the pool.</p> 1018 * 1019 * <p>If there is an idle instance available in the pool, then either the most-recently returned 1020 * (if {@link #getLifo() lifo} == true) or "oldest" (lifo == false) instance sitting idle in the pool 1021 * will be activated and returned. If activation fails, or {@link #getTestOnBorrow() testOnBorrow} is set 1022 * to true and validation fails, the instance is destroyed and the next available instance is examined. 1023 * This continues until either a valid instance is returned or there are no more idle instances available.</p> 1024 * 1025 * <p>If there are no idle instances available in the pool, behavior depends on the {@link #getMaxActive() maxActive} 1026 * and (if applicable) {@link #getWhenExhaustedAction() whenExhaustedAction} and {@link #getMaxWait() maxWait} 1027 * properties. If the number of instances checked out from the pool is less than <code>maxActive,</code> a new 1028 * instance is created, activated and (if applicable) validated and returned to the caller.</p> 1029 * 1030 * <p>If the pool is exhausted (no available idle instances and no capacity to create new ones), 1031 * this method will either block ({@link #WHEN_EXHAUSTED_BLOCK}), throw a <code>NoSuchElementException</code> 1032 * ({@link #WHEN_EXHAUSTED_FAIL}), or grow ({@link #WHEN_EXHAUSTED_GROW} - ignoring maxActive). 1033 * The length of time that this method will block when <code>whenExhaustedAction == WHEN_EXHAUSTED_BLOCK</code> 1034 * is determined by the {@link #getMaxWait() maxWait} property.</p> 1035 * 1036 * <p>When the pool is exhausted, multiple calling threads may be simultaneously blocked waiting for instances 1037 * to become available. As of pool 1.5, a "fairness" algorithm has been implemented to ensure that threads receive 1038 * available instances in request arrival order.</p> 1039 * 1040 * @return object instance 1041 * @throws NoSuchElementException if an instance cannot be returned 1042 */ 1043 public Object borrowObject() throws Exception { 1044 long starttime = System.currentTimeMillis(); 1045 Latch latch = new Latch(); 1046 byte whenExhaustedAction; 1047 long maxWait; 1048 synchronized (this) { 1049 // Get local copy of current config. Can't sync when used later as 1050 // it can result in a deadlock. Has the added advantage that config 1051 // is consistent for entire method execution 1052 whenExhaustedAction = _whenExhaustedAction; 1053 maxWait = _maxWait; 1054 1055 // Add this request to the queue 1056 _allocationQueue.add(latch); 1057 1058 // Work the allocation queue, allocating idle instances and 1059 // instance creation permits in request arrival order 1060 allocate(); 1061 } 1062 1063 for(;;) { 1064 synchronized (this) { 1065 assertOpen(); 1066 } 1067 1068 // If no object was allocated from the pool above 1069 if(latch.getPair() == null) { 1070 // check if we were allowed to create one 1071 if(latch.mayCreate()) { 1072 // allow new object to be created 1073 } else { 1074 // the pool is exhausted 1075 switch(whenExhaustedAction) { 1076 case WHEN_EXHAUSTED_GROW: 1077 // allow new object to be created 1078 synchronized (this) { 1079 // Make sure another thread didn't allocate us an object 1080 // or permit a new object to be created 1081 if (latch.getPair() == null && !latch.mayCreate()) { 1082 _allocationQueue.remove(latch); 1083 _numInternalProcessing++; 1084 } 1085 } 1086 break; 1087 case WHEN_EXHAUSTED_FAIL: 1088 synchronized (this) { 1089 // Make sure allocate hasn't already assigned an object 1090 // in a different thread or permitted a new object to be created 1091 if (latch.getPair() != null || latch.mayCreate()) { 1092 break; 1093 } 1094 _allocationQueue.remove(latch); 1095 } 1096 throw new NoSuchElementException("Pool exhausted"); 1097 case WHEN_EXHAUSTED_BLOCK: 1098 try { 1099 synchronized (latch) { 1100 // Before we wait, make sure another thread didn't allocate us an object 1101 // or permit a new object to be created 1102 if (latch.getPair() == null && !latch.mayCreate()) { 1103 if(maxWait <= 0) { 1104 latch.wait(); 1105 } else { 1106 // this code may be executed again after a notify then continue cycle 1107 // so, need to calculate the amount of time to wait 1108 final long elapsed = (System.currentTimeMillis() - starttime); 1109 final long waitTime = maxWait - elapsed; 1110 if (waitTime > 0) 1111 { 1112 latch.wait(waitTime); 1113 } 1114 } 1115 } else { 1116 break; 1117 } 1118 } 1119 } catch(InterruptedException e) { 1120 Thread.currentThread().interrupt(); 1121 throw e; 1122 } 1123 if(maxWait > 0 && ((System.currentTimeMillis() - starttime) >= maxWait)) { 1124 synchronized(this) { 1125 // Make sure allocate hasn't already assigned an object 1126 // in a different thread or permitted a new object to be created 1127 if (latch.getPair() == null && !latch.mayCreate()) { 1128 // Remove latch from the allocation queue 1129 _allocationQueue.remove(latch); 1130 } else { 1131 break; 1132 } 1133 } 1134 throw new NoSuchElementException("Timeout waiting for idle object"); 1135 } else { 1136 continue; // keep looping 1137 } 1138 default: 1139 throw new IllegalArgumentException("WhenExhaustedAction property " + whenExhaustedAction + 1140 " not recognized."); 1141 } 1142 } 1143 } 1144 1145 boolean newlyCreated = false; 1146 if(null == latch.getPair()) { 1147 try { 1148 Object obj = _factory.makeObject(); 1149 latch.setPair(new ObjectTimestampPair(obj)); 1150 newlyCreated = true; 1151 } finally { 1152 if (!newlyCreated) { 1153 // object cannot be created 1154 synchronized (this) { 1155 _numInternalProcessing--; 1156 // No need to reset latch - about to throw exception 1157 allocate(); 1158 } 1159 } 1160 } 1161 } 1162 // activate & validate the object 1163 try { 1164 _factory.activateObject(latch.getPair().value); 1165 if(_testOnBorrow && 1166 !_factory.validateObject(latch.getPair().value)) { 1167 throw new Exception("ValidateObject failed"); 1168 } 1169 synchronized(this) { 1170 _numInternalProcessing--; 1171 _numActive++; 1172 } 1173 return latch.getPair().value; 1174 } 1175 catch (Throwable e) { 1176 // object cannot be activated or is invalid 1177 try { 1178 _factory.destroyObject(latch.getPair().value); 1179 } catch (Throwable e2) { 1180 // cannot destroy broken object 1181 } 1182 synchronized (this) { 1183 _numInternalProcessing--; 1184 if (!newlyCreated) { 1185 latch.reset(); 1186 _allocationQueue.add(0, latch); 1187 } 1188 allocate(); 1189 } 1190 if(newlyCreated) { 1191 throw new NoSuchElementException("Could not create a validated object, cause: " + e.getMessage()); 1192 } 1193 else { 1194 continue; // keep looping 1195 } 1196 } 1197 } 1198 } 1199 1200 /** 1201 * Allocate available instances to latches in the allocation queue. Then 1202 * set _mayCreate to true for as many additional latches remaining in queue 1203 * as _maxActive allows. 1204 */ 1205 private synchronized void allocate() { 1206 if (isClosed()) return; 1207 1208 // First use any objects in the pool to clear the queue 1209 for (;;) { 1210 if (!_pool.isEmpty() && !_allocationQueue.isEmpty()) { 1211 Latch latch = (Latch) _allocationQueue.removeFirst(); 1212 latch.setPair((ObjectTimestampPair) _pool.removeFirst()); 1213 _numInternalProcessing++; 1214 synchronized (latch) { 1215 latch.notify(); 1216 } 1217 } else { 1218 break; 1219 } 1220 } 1221 1222 // Second utilise any spare capacity to create new objects 1223 for(;;) { 1224 if((!_allocationQueue.isEmpty()) && (_maxActive < 0 || (_numActive + _numInternalProcessing) < _maxActive)) { 1225 Latch latch = (Latch) _allocationQueue.removeFirst(); 1226 latch.setMayCreate(true); 1227 _numInternalProcessing++; 1228 synchronized (latch) { 1229 latch.notify(); 1230 } 1231 } else { 1232 break; 1233 } 1234 } 1235 } 1236 1237 /** 1238 * <p>Invalidates the given object instance. Decrements the active count 1239 * and destroys the instance.</p> 1240 * 1241 * @param obj instance to invalidate 1242 * @throws Exception if an exception occurs destroying the object 1243 */ 1244 public void invalidateObject(Object obj) throws Exception { 1245 try { 1246 if (_factory != null) { 1247 _factory.destroyObject(obj); 1248 } 1249 } finally { 1250 synchronized (this) { 1251 _numActive--; 1252 allocate(); 1253 } 1254 } 1255 } 1256 1257 /** 1258 * Clears any objects sitting idle in the pool by removing them from the 1259 * idle instance pool and then invoking the configured 1260 * {@link PoolableObjectFactory#destroyObject(Object)} method on each idle 1261 * instance. 1262 * 1263 * <p> Implementation notes: 1264 * <ul><li>This method does not destroy or effect in any way instances that are 1265 * checked out of the pool when it is invoked.</li> 1266 * <li>Invoking this method does not prevent objects being 1267 * returned to the idle instance pool, even during its execution. It locks 1268 * the pool only during instance removal. Additional instances may be returned 1269 * while removed items are being destroyed.</li></ul></p> 1270 */ 1271 public void clear() { 1272 List toDestroy = new ArrayList(); 1273 1274 synchronized(this) { 1275 toDestroy.addAll(_pool); 1276 _numInternalProcessing = _numInternalProcessing + _pool._size; 1277 _pool.clear(); 1278 } 1279 destroy(toDestroy); 1280 } 1281 1282 /** 1283 * Private method to destroy all the objects in a collection. Assumes 1284 * objects in the collection are instances of ObjectTimestampPair 1285 * 1286 * @param c Collection of objects to destroy 1287 */ 1288 private void destroy(Collection c) { 1289 for (Iterator it = c.iterator(); it.hasNext();) { 1290 try { 1291 _factory.destroyObject(((ObjectTimestampPair)(it.next())).value); 1292 } catch(Exception e) { 1293 // ignore error, keep destroying the rest 1294 } finally { 1295 synchronized(this) { 1296 _numInternalProcessing--; 1297 allocate(); 1298 } 1299 } 1300 } 1301 } 1302 1303 /** 1304 * Return the number of instances currently borrowed from this pool. 1305 * 1306 * @return the number of instances currently borrowed from this pool 1307 */ 1308 public synchronized int getNumActive() { 1309 return _numActive; 1310 } 1311 1312 /** 1313 * Return the number of instances currently idle in this pool. 1314 * 1315 * @return the number of instances currently idle in this pool 1316 */ 1317 public synchronized int getNumIdle() { 1318 return _pool.size(); 1319 } 1320 1321 /** 1322 * <p>Returns an object instance to the pool.</p> 1323 * 1324 * <p>If {@link #getMaxIdle() maxIdle} is set to a positive value and the number of idle instances 1325 * has reached this value, the returning instance is destroyed.</p> 1326 * 1327 * <p>If {@link #getTestOnReturn() testOnReturn} == true, the returning instance is validated before being returned 1328 * to the idle instance pool. In this case, if validation fails, the instance is destroyed.</p> 1329 * 1330 * <p><strong>Note: </strong> There is no guard to prevent an object 1331 * being returned to the pool multiple times. Clients are expected to 1332 * discard references to returned objects and ensure that an object is not 1333 * returned to the pool multiple times in sequence (i.e., without being 1334 * borrowed again between returns). Violating this contract will result in 1335 * the same object appearing multiple times in the pool and pool counters 1336 * (numActive, numIdle) returning incorrect values.</p> 1337 * 1338 * @param obj instance to return to the pool 1339 */ 1340 public void returnObject(Object obj) throws Exception { 1341 try { 1342 addObjectToPool(obj, true); 1343 } catch (Exception e) { 1344 if (_factory != null) { 1345 try { 1346 _factory.destroyObject(obj); 1347 } catch (Exception e2) { 1348 // swallowed 1349 } 1350 // TODO: Correctness here depends on control in addObjectToPool. 1351 // These two methods should be refactored, removing the 1352 // "behavior flag", decrementNumActive, from addObjectToPool. 1353 synchronized(this) { 1354 _numActive--; 1355 allocate(); 1356 } 1357 } 1358 } 1359 } 1360 1361 /** 1362 * <p>Adds an object to the pool.</p> 1363 * 1364 * <p>Validates the object if testOnReturn == true and passivates it before returning it to the pool. 1365 * if validation or passivation fails, or maxIdle is set and there is no room in the pool, the instance 1366 * is destroyed.</p> 1367 * 1368 * <p>Calls {@link #allocate()} on successful completion</p> 1369 * 1370 * @param obj instance to add to the pool 1371 * @param decrementNumActive whether or not to decrement the active count 1372 * @throws Exception 1373 */ 1374 private void addObjectToPool(Object obj, boolean decrementNumActive) throws Exception { 1375 boolean success = true; 1376 if(_testOnReturn && !(_factory.validateObject(obj))) { 1377 success = false; 1378 } else { 1379 _factory.passivateObject(obj); 1380 } 1381 1382 boolean shouldDestroy = !success; 1383 1384 // Add instance to pool if there is room and it has passed validation 1385 // (if testOnreturn is set) 1386 synchronized (this) { 1387 if (isClosed()) { 1388 shouldDestroy = true; 1389 } else { 1390 if((_maxIdle >= 0) && (_pool.size() >= _maxIdle)) { 1391 shouldDestroy = true; 1392 } else if(success) { 1393 // borrowObject always takes the first element from the queue, 1394 // so for LIFO, push on top, FIFO add to end 1395 if (_lifo) { 1396 _pool.addFirst(new ObjectTimestampPair(obj)); 1397 } else { 1398 _pool.addLast(new ObjectTimestampPair(obj)); 1399 } 1400 if (decrementNumActive) { 1401 _numActive--; 1402 } 1403 allocate(); 1404 } 1405 } 1406 } 1407 1408 // Destroy the instance if necessary 1409 if(shouldDestroy) { 1410 try { 1411 _factory.destroyObject(obj); 1412 } catch(Exception e) { 1413 // ignored 1414 } 1415 // Decrement active count *after* destroy if applicable 1416 if (decrementNumActive) { 1417 synchronized(this) { 1418 _numActive--; 1419 allocate(); 1420 } 1421 } 1422 } 1423 1424 } 1425 1426 /** 1427 * Closes the pool. Once the pool is closed, {@link #borrowObject()} 1428 * will fail with IllegalStateException, but {@link #returnObject(Object)} and 1429 * {@link #invalidateObject(Object)} will continue to work. This method does not 1430 * {@link #clear()} the pool. The method is idempotent - that is, it is OK to call it on a closed 1431 * pool. 1432 * 1433 * @throws Exception 1434 */ 1435 public void close() throws Exception { 1436 super.close(); 1437 synchronized (this) { 1438 clear(); 1439 startEvictor(-1L); 1440 } 1441 } 1442 1443 /** 1444 * Sets the {@link PoolableObjectFactory factory} this pool uses 1445 * to create new instances. Trying to change 1446 * the <code>factory</code> while there are borrowed objects will 1447 * throw an {@link IllegalStateException}. 1448 * 1449 * @param factory the {@link PoolableObjectFactory} used to create new instances. 1450 * @throws IllegalStateException when the factory cannot be set at this time 1451 */ 1452 public void setFactory(PoolableObjectFactory factory) throws IllegalStateException { 1453 List toDestroy = new ArrayList(); 1454 synchronized (this) { 1455 assertOpen(); 1456 if(0 < getNumActive()) { 1457 throw new IllegalStateException("Objects are already active"); 1458 } else { 1459 toDestroy.addAll(_pool); 1460 _numInternalProcessing = _numInternalProcessing + _pool._size; 1461 _pool.clear(); 1462 } 1463 _factory = factory; 1464 } 1465 destroy(toDestroy); 1466 } 1467 1468 /** 1469 * <p>Perform <code>numTests</code> idle object eviction tests, evicting 1470 * examined objects that meet the criteria for eviction. If 1471 * <code>testWhileIdle</code> is true, examined objects are validated 1472 * when visited (and removed if invalid); otherwise only objects that 1473 * have been idle for more than <code>minEvicableIdletimeMillis</code> 1474 * are removed.</p> 1475 * 1476 * <p>Successive activations of this method examine objects in 1477 * in sequence, cycling through objects in oldest-to-youngest order.</p> 1478 * 1479 * @throws Exception if the pool is closed or eviction fails. 1480 */ 1481 public void evict() throws Exception { 1482 assertOpen(); 1483 synchronized (this) { 1484 if(_pool.isEmpty()) { 1485 return; 1486 } 1487 if (null == _evictionCursor) { 1488 _evictionCursor = (_pool.cursor(_lifo ? _pool.size() : 0)); 1489 } 1490 } 1491 1492 for (int i=0,m=getNumTests();i<m;i++) { 1493 final ObjectTimestampPair pair; 1494 synchronized (this) { 1495 if ((_lifo && !_evictionCursor.hasPrevious()) || 1496 !_lifo && !_evictionCursor.hasNext()) { 1497 _evictionCursor.close(); 1498 _evictionCursor = _pool.cursor(_lifo ? _pool.size() : 0); 1499 } 1500 1501 pair = _lifo ? 1502 (ObjectTimestampPair) _evictionCursor.previous() : 1503 (ObjectTimestampPair) _evictionCursor.next(); 1504 1505 _evictionCursor.remove(); 1506 _numInternalProcessing++; 1507 } 1508 1509 boolean removeObject = false; 1510 final long idleTimeMilis = System.currentTimeMillis() - pair.tstamp; 1511 if ((getMinEvictableIdleTimeMillis() > 0) && 1512 (idleTimeMilis > getMinEvictableIdleTimeMillis())) { 1513 removeObject = true; 1514 } else if ((getSoftMinEvictableIdleTimeMillis() > 0) && 1515 (idleTimeMilis > getSoftMinEvictableIdleTimeMillis()) && 1516 ((getNumIdle() + 1)> getMinIdle())) { // +1 accounts for object we are processing 1517 removeObject = true; 1518 } 1519 if(getTestWhileIdle() && !removeObject) { 1520 boolean active = false; 1521 try { 1522 _factory.activateObject(pair.value); 1523 active = true; 1524 } catch(Exception e) { 1525 removeObject=true; 1526 } 1527 if(active) { 1528 if(!_factory.validateObject(pair.value)) { 1529 removeObject=true; 1530 } else { 1531 try { 1532 _factory.passivateObject(pair.value); 1533 } catch(Exception e) { 1534 removeObject=true; 1535 } 1536 } 1537 } 1538 } 1539 1540 if (removeObject) { 1541 try { 1542 _factory.destroyObject(pair.value); 1543 } catch(Exception e) { 1544 // ignored 1545 } 1546 } 1547 synchronized (this) { 1548 if(!removeObject) { 1549 _evictionCursor.add(pair); 1550 if (_lifo) { 1551 // Skip over the element we just added back 1552 _evictionCursor.previous(); 1553 } 1554 } 1555 _numInternalProcessing--; 1556 } 1557 } 1558 } 1559 1560 /** 1561 * Check to see if we are below our minimum number of objects 1562 * if so enough to bring us back to our minimum. 1563 * 1564 * @throws Exception when {@link #addObject()} fails. 1565 */ 1566 private void ensureMinIdle() throws Exception { 1567 // this method isn't synchronized so the 1568 // calculateDeficit is done at the beginning 1569 // as a loop limit and a second time inside the loop 1570 // to stop when another thread already returned the 1571 // needed objects 1572 int objectDeficit = calculateDeficit(false); 1573 for ( int j = 0 ; j < objectDeficit && calculateDeficit(true) > 0 ; j++ ) { 1574 try { 1575 addObject(); 1576 } finally { 1577 synchronized (this) { 1578 _numInternalProcessing--; 1579 allocate(); 1580 } 1581 } 1582 } 1583 } 1584 1585 /** 1586 * This returns the number of objects to create during the pool 1587 * sustain cycle. This will ensure that the minimum number of idle 1588 * instances is maintained without going past the maxActive value. 1589 * 1590 * @param incrementInternal - Should the count of objects currently under 1591 * some form of internal processing be 1592 * incremented? 1593 * @return The number of objects to be created 1594 */ 1595 private synchronized int calculateDeficit(boolean incrementInternal) { 1596 int objectDeficit = getMinIdle() - getNumIdle(); 1597 if (_maxActive > 0) { 1598 int growLimit = Math.max(0, 1599 getMaxActive() - getNumActive() - getNumIdle() - _numInternalProcessing); 1600 objectDeficit = Math.min(objectDeficit, growLimit); 1601 } 1602 if (incrementInternal && objectDeficit >0) { 1603 _numInternalProcessing++; 1604 } 1605 return objectDeficit; 1606 } 1607 1608 /** 1609 * Create an object, and place it into the pool. 1610 * addObject() is useful for "pre-loading" a pool with idle objects. 1611 */ 1612 public void addObject() throws Exception { 1613 assertOpen(); 1614 if (_factory == null) { 1615 throw new IllegalStateException("Cannot add objects without a factory."); 1616 } 1617 Object obj = _factory.makeObject(); 1618 try { 1619 assertOpen(); 1620 addObjectToPool(obj, false); 1621 } catch (IllegalStateException ex) { // Pool closed 1622 try { 1623 _factory.destroyObject(obj); 1624 } catch (Exception ex2) { 1625 // swallow 1626 } 1627 throw ex; 1628 } 1629 } 1630 1631 //--- non-public methods ---------------------------------------- 1632 1633 /** 1634 * Start the eviction thread or service, or when 1635 * <i>delay</i> is non-positive, stop it 1636 * if it is already running. 1637 * 1638 * @param delay milliseconds between evictor runs. 1639 */ 1640 protected synchronized void startEvictor(long delay) { 1641 if(null != _evictor) { 1642 EvictionTimer.cancel(_evictor); 1643 _evictor = null; 1644 } 1645 if(delay > 0) { 1646 _evictor = new Evictor(); 1647 EvictionTimer.schedule(_evictor, delay, delay); 1648 } 1649 } 1650 1651 /** 1652 * Returns pool info including {@link #getNumActive()}, {@link #getNumIdle()} 1653 * and a list of objects idle in the pool with their idle times. 1654 * 1655 * @return string containing debug information 1656 */ 1657 synchronized String debugInfo() { 1658 StringBuffer buf = new StringBuffer(); 1659 buf.append("Active: ").append(getNumActive()).append("\n"); 1660 buf.append("Idle: ").append(getNumIdle()).append("\n"); 1661 buf.append("Idle Objects:\n"); 1662 Iterator it = _pool.iterator(); 1663 long time = System.currentTimeMillis(); 1664 while(it.hasNext()) { 1665 ObjectTimestampPair pair = (ObjectTimestampPair)(it.next()); 1666 buf.append("\t").append(pair.value).append("\t").append(time - pair.tstamp).append("\n"); 1667 } 1668 return buf.toString(); 1669 } 1670 1671 /** 1672 * Returns the number of tests to be performed in an Evictor run, 1673 * based on the current value of <code>numTestsPerEvictionRun</code> 1674 * and the number of idle instances in the pool. 1675 * 1676 * @see #setNumTestsPerEvictionRun 1677 * @return the number of tests for the Evictor to run 1678 */ 1679 private int getNumTests() { 1680 if(_numTestsPerEvictionRun >= 0) { 1681 return Math.min(_numTestsPerEvictionRun, _pool.size()); 1682 } else { 1683 return(int)(Math.ceil(_pool.size()/Math.abs((double)_numTestsPerEvictionRun))); 1684 } 1685 } 1686 1687 //--- inner classes ---------------------------------------------- 1688 1689 /** 1690 * The idle object evictor {@link TimerTask}. 1691 * @see GenericObjectPool#setTimeBetweenEvictionRunsMillis 1692 */ 1693 private class Evictor extends TimerTask { 1694 /** 1695 * Run pool maintenance. Evict objects qualifying for eviction and then 1696 * invoke {@link GenericObjectPool#ensureMinIdle()}. 1697 */ 1698 public void run() { 1699 try { 1700 evict(); 1701 } catch(Exception e) { 1702 // ignored 1703 } catch(OutOfMemoryError oome) { 1704 // Log problem but give evictor thread a chance to continue in 1705 // case error is recoverable 1706 oome.printStackTrace(System.err); 1707 } 1708 try { 1709 ensureMinIdle(); 1710 } catch(Exception e) { 1711 // ignored 1712 } 1713 } 1714 } 1715 1716 /** 1717 * A simple "struct" encapsulating the 1718 * configuration information for a {@link GenericObjectPool}. 1719 * @see GenericObjectPool#GenericObjectPool(org.apache.commons.pool.PoolableObjectFactory, 1720 * org.apache.commons.pool.impl.GenericObjectPool.Config) 1721 * @see GenericObjectPool#setConfig 1722 */ 1723 public static class Config { 1724 /** 1725 * @see GenericObjectPool#setMaxIdle 1726 */ 1727 public int maxIdle = GenericObjectPool.DEFAULT_MAX_IDLE; 1728 /** 1729 * @see GenericObjectPool#setMinIdle 1730 */ 1731 public int minIdle = GenericObjectPool.DEFAULT_MIN_IDLE; 1732 /** 1733 * @see GenericObjectPool#setMaxActive 1734 */ 1735 public int maxActive = GenericObjectPool.DEFAULT_MAX_ACTIVE; 1736 /** 1737 * @see GenericObjectPool#setMaxWait 1738 */ 1739 public long maxWait = GenericObjectPool.DEFAULT_MAX_WAIT; 1740 /** 1741 * @see GenericObjectPool#setWhenExhaustedAction 1742 */ 1743 public byte whenExhaustedAction = GenericObjectPool.DEFAULT_WHEN_EXHAUSTED_ACTION; 1744 /** 1745 * @see GenericObjectPool#setTestOnBorrow 1746 */ 1747 public boolean testOnBorrow = GenericObjectPool.DEFAULT_TEST_ON_BORROW; 1748 /** 1749 * @see GenericObjectPool#setTestOnReturn 1750 */ 1751 public boolean testOnReturn = GenericObjectPool.DEFAULT_TEST_ON_RETURN; 1752 /** 1753 * @see GenericObjectPool#setTestWhileIdle 1754 */ 1755 public boolean testWhileIdle = GenericObjectPool.DEFAULT_TEST_WHILE_IDLE; 1756 /** 1757 * @see GenericObjectPool#setTimeBetweenEvictionRunsMillis 1758 */ 1759 public long timeBetweenEvictionRunsMillis = GenericObjectPool.DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS; 1760 /** 1761 * @see GenericObjectPool#setNumTestsPerEvictionRun 1762 */ 1763 public int numTestsPerEvictionRun = GenericObjectPool.DEFAULT_NUM_TESTS_PER_EVICTION_RUN; 1764 /** 1765 * @see GenericObjectPool#setMinEvictableIdleTimeMillis 1766 */ 1767 public long minEvictableIdleTimeMillis = GenericObjectPool.DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS; 1768 /** 1769 * @see GenericObjectPool#setSoftMinEvictableIdleTimeMillis 1770 */ 1771 public long softMinEvictableIdleTimeMillis = GenericObjectPool.DEFAULT_SOFT_MIN_EVICTABLE_IDLE_TIME_MILLIS; 1772 /** 1773 * @see GenericObjectPool#setLifo 1774 */ 1775 public boolean lifo = GenericObjectPool.DEFAULT_LIFO; 1776 1777 } 1778 1779 /** 1780 * Latch used to control allocation order of objects to threads to ensure 1781 * fairness. That is, objects are allocated to threads in the order that 1782 * threads request objects. 1783 */ 1784 private static final class Latch { 1785 1786 /** object timestamp pair allocated to this latch */ 1787 private ObjectTimestampPair _pair; 1788 1789 /** Wheter or not this latch may create an object instance */ 1790 private boolean _mayCreate = false; 1791 1792 /** 1793 * Returns ObjectTimestampPair allocated to this latch 1794 * @return ObjectTimestampPair allocated to this latch 1795 */ 1796 private synchronized ObjectTimestampPair getPair() { 1797 return _pair; 1798 } 1799 1800 /** 1801 * Sets ObjectTimestampPair on this latch 1802 * @param pair ObjectTimestampPair allocated to this latch 1803 */ 1804 private synchronized void setPair(ObjectTimestampPair pair) { 1805 _pair = pair; 1806 } 1807 1808 /** 1809 * Whether or not this latch may create an object instance 1810 * @return true if this latch has an instance creation permit 1811 */ 1812 private synchronized boolean mayCreate() { 1813 return _mayCreate; 1814 } 1815 1816 /** 1817 * Sets the mayCreate property 1818 * @param mayCreate new value for mayCreate 1819 */ 1820 private synchronized void setMayCreate(boolean mayCreate) { 1821 _mayCreate = mayCreate; 1822 } 1823 1824 /** 1825 * Reset the latch data. Used when an allocation fails and the latch 1826 * needs to be re-added to the queue. 1827 */ 1828 private synchronized void reset() { 1829 _pair = null; 1830 _mayCreate = false; 1831 } 1832 } 1833 1834 1835 //--- private attributes --------------------------------------- 1836 1837 /** 1838 * The cap on the number of idle instances in the pool. 1839 * @see #setMaxIdle 1840 * @see #getMaxIdle 1841 */ 1842 private int _maxIdle = DEFAULT_MAX_IDLE; 1843 1844 /** 1845 * The cap on the minimum number of idle instances in the pool. 1846 * @see #setMinIdle 1847 * @see #getMinIdle 1848 */ 1849 private int _minIdle = DEFAULT_MIN_IDLE; 1850 1851 /** 1852 * The cap on the total number of active instances from the pool. 1853 * @see #setMaxActive 1854 * @see #getMaxActive 1855 */ 1856 private int _maxActive = DEFAULT_MAX_ACTIVE; 1857 1858 /** 1859 * The maximum amount of time (in millis) the 1860 * {@link #borrowObject} method should block before throwing 1861 * an exception when the pool is exhausted and the 1862 * {@link #getWhenExhaustedAction "when exhausted" action} is 1863 * {@link #WHEN_EXHAUSTED_BLOCK}. 1864 * 1865 * When less than or equal to 0, the {@link #borrowObject} method 1866 * may block indefinitely. 1867 * 1868 * @see #setMaxWait 1869 * @see #getMaxWait 1870 * @see #WHEN_EXHAUSTED_BLOCK 1871 * @see #setWhenExhaustedAction 1872 * @see #getWhenExhaustedAction 1873 */ 1874 private long _maxWait = DEFAULT_MAX_WAIT; 1875 1876 /** 1877 * The action to take when the {@link #borrowObject} method 1878 * is invoked when the pool is exhausted (the maximum number 1879 * of "active" objects has been reached). 1880 * 1881 * @see #WHEN_EXHAUSTED_BLOCK 1882 * @see #WHEN_EXHAUSTED_FAIL 1883 * @see #WHEN_EXHAUSTED_GROW 1884 * @see #DEFAULT_WHEN_EXHAUSTED_ACTION 1885 * @see #setWhenExhaustedAction 1886 * @see #getWhenExhaustedAction 1887 */ 1888 private byte _whenExhaustedAction = DEFAULT_WHEN_EXHAUSTED_ACTION; 1889 1890 /** 1891 * When <tt>true</tt>, objects will be 1892 * {@link PoolableObjectFactory#validateObject validated} 1893 * before being returned by the {@link #borrowObject} 1894 * method. If the object fails to validate, 1895 * it will be dropped from the pool, and we will attempt 1896 * to borrow another. 1897 * 1898 * @see #setTestOnBorrow 1899 * @see #getTestOnBorrow 1900 */ 1901 private volatile boolean _testOnBorrow = DEFAULT_TEST_ON_BORROW; 1902 1903 /** 1904 * When <tt>true</tt>, objects will be 1905 * {@link PoolableObjectFactory#validateObject validated} 1906 * before being returned to the pool within the 1907 * {@link #returnObject}. 1908 * 1909 * @see #getTestOnReturn 1910 * @see #setTestOnReturn 1911 */ 1912 private volatile boolean _testOnReturn = DEFAULT_TEST_ON_RETURN; 1913 1914 /** 1915 * When <tt>true</tt>, objects will be 1916 * {@link PoolableObjectFactory#validateObject validated} 1917 * by the idle object evictor (if any). If an object 1918 * fails to validate, it will be dropped from the pool. 1919 * 1920 * @see #setTestWhileIdle 1921 * @see #getTestWhileIdle 1922 * @see #getTimeBetweenEvictionRunsMillis 1923 * @see #setTimeBetweenEvictionRunsMillis 1924 */ 1925 private boolean _testWhileIdle = DEFAULT_TEST_WHILE_IDLE; 1926 1927 /** 1928 * The number of milliseconds to sleep between runs of the 1929 * idle object evictor thread. 1930 * When non-positive, no idle object evictor thread will be 1931 * run. 1932 * 1933 * @see #setTimeBetweenEvictionRunsMillis 1934 * @see #getTimeBetweenEvictionRunsMillis 1935 */ 1936 private long _timeBetweenEvictionRunsMillis = DEFAULT_TIME_BETWEEN_EVICTION_RUNS_MILLIS; 1937 1938 /** 1939 * The max number of objects to examine during each run of the 1940 * idle object evictor thread (if any). 1941 * <p> 1942 * When a negative value is supplied, <tt>ceil({@link #getNumIdle})/abs({@link #getNumTestsPerEvictionRun})</tt> 1943 * tests will be run. I.e., when the value is <i>-n</i>, roughly one <i>n</i>th of the 1944 * idle objects will be tested per run. 1945 * 1946 * @see #setNumTestsPerEvictionRun 1947 * @see #getNumTestsPerEvictionRun 1948 * @see #getTimeBetweenEvictionRunsMillis 1949 * @see #setTimeBetweenEvictionRunsMillis 1950 */ 1951 private int _numTestsPerEvictionRun = DEFAULT_NUM_TESTS_PER_EVICTION_RUN; 1952 1953 /** 1954 * The minimum amount of time an object may sit idle in the pool 1955 * before it is eligible for eviction by the idle object evictor 1956 * (if any). 1957 * When non-positive, no objects will be evicted from the pool 1958 * due to idle time alone. 1959 * 1960 * @see #setMinEvictableIdleTimeMillis 1961 * @see #getMinEvictableIdleTimeMillis 1962 * @see #getTimeBetweenEvictionRunsMillis 1963 * @see #setTimeBetweenEvictionRunsMillis 1964 */ 1965 private long _minEvictableIdleTimeMillis = DEFAULT_MIN_EVICTABLE_IDLE_TIME_MILLIS; 1966 1967 /** 1968 * The minimum amount of time an object may sit idle in the pool 1969 * before it is eligible for eviction by the idle object evictor 1970 * (if any), with the extra condition that at least 1971 * "minIdle" amount of object remain in the pool. 1972 * When non-positive, no objects will be evicted from the pool 1973 * due to idle time alone. 1974 * 1975 * @see #setSoftMinEvictableIdleTimeMillis 1976 * @see #getSoftMinEvictableIdleTimeMillis 1977 */ 1978 private long _softMinEvictableIdleTimeMillis = DEFAULT_SOFT_MIN_EVICTABLE_IDLE_TIME_MILLIS; 1979 1980 /** Whether or not the pool behaves as a LIFO queue (last in first out) */ 1981 private boolean _lifo = DEFAULT_LIFO; 1982 1983 /** My pool. */ 1984 private CursorableLinkedList _pool = null; 1985 1986 /** Eviction cursor - keeps track of idle object evictor position */ 1987 private CursorableLinkedList.Cursor _evictionCursor = null; 1988 1989 /** My {@link PoolableObjectFactory}. */ 1990 private PoolableObjectFactory _factory = null; 1991 1992 /** 1993 * The number of objects {@link #borrowObject} borrowed 1994 * from the pool, but not yet returned. 1995 */ 1996 private int _numActive = 0; 1997 1998 /** 1999 * My idle object eviction {@link TimerTask}, if any. 2000 */ 2001 private Evictor _evictor = null; 2002 2003 /** 2004 * The number of objects subject to some form of internal processing 2005 * (usually creation or destruction) that should be included in the total 2006 * number of objects but are neither active nor idle. 2007 */ 2008 private int _numInternalProcessing = 0; 2009 2010 /** 2011 * Used to track the order in which threads call {@link #borrowObject()} so 2012 * that objects can be allocated in the order in which the threads requested 2013 * them. 2014 */ 2015 private LinkedList _allocationQueue = new LinkedList(); 2016 2017 }