public final class SceneAntialiasing extends Object
SceneAntialiasing class specifies the level of
anti-aliasing desired. Scene anti-aliasing is primarily used when rendering
3D primitives, which are otherwise rendered aliased.
SceneAntialiasing is unrelated to
Shape.setSmooth. Unlike
Shape.setSmooth, SceneAntialiasing affects
the smoothness of the entire rendered scene whereas
Shape.setSmooth is a rendering hint that applies to
an individual 2D Shape.
Note: In order for SceneAntialiasing to have an affect, the underlying
system must support:
ConditionalFeature.SCENE3D
and anti-aliasing.
| Modifier and Type | Field and Description |
|---|---|
static SceneAntialiasing |
BALANCED
Enables anti-aliasing optimizing for a balance of quality and performance
|
static SceneAntialiasing |
DISABLED
Disables anti-aliasing
|
public static final SceneAntialiasing DISABLED
public static final SceneAntialiasing BALANCED
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